LIMB-O

Through the audience and the network’s participation, both online and offline, LIMB-O attempts to illustrate, and experience the blurring of boundaries between digital and physical, body and data, public and private, and self and other. Using my body as the mediator between the virtual and physical world, actions and reactions become entangled in each other, communicating through live streaming platforms, microprocessors, valves, compressed air, tubes, touch sensors, inflatables, bodies, electrical impulses and the Internet.